


Whilst scoped, the Sniper Rifle projects a team-colored dot on walls or floors, serving as the laser sight for the Sniper. Note that headshots cannot be scored if the Sniper fires while unscoped. The Sniper Rifle does not deliver random crits however, if the player delivers a shot to an enemy's head while zoomed in, a headshot will occur which will deliver a guaranteed critical hit. Furthermore, zooming cannot be performed when the Sniper is jumping or falling. While zoomed, the Sniper's movement speed is reduced to 27%, and slows even further to 1.33% when crouching. Firing the Sniper Rifle when out of zoom will deal minor damage.

TF2 AIRSHOT TUTORIAL SNIPER FULL
Players are therefore required to continually zoom in on an opponent if they wish to deal the full amount of damage against an enemy. The charge meter resets to 0% after a shot is fired or when the scope is unzoomed. The dot becomes clearer as the shot charges. When zoomed in, the charge meter increases gradually from 0% to 100% during 3.3 seconds, indicating the amount of damage that will be done by the shot. The zoom display features a charge meter and a small, faded team-colored laser dot in the center. It is a single-shot, bolt-action rifle with a wooden stock and a massive telescopic scope, with a laser sight attached underneath. The Sniper Rifle is the Stock primary weapon for the Sniper. Watch me make it! (Includes the Sniper Rifle -.- Duh)ĭownload BETTER Scope: People have recently asked for a new scope (MODEL Scope) that's not thin so here it is Thanks for the Suggestion: <- I Hope this is better?Īlso if I get more than 100+ Views I will post my Tf2 Scattergun Weapon :). Hello Guys! This is my Remodel of the Sniper.
